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java.lang.Objectcom.monad.homerun.view.Snapshot
public class Snapshot
A Snapshot is a collection of Scene data recorded at a particular time. Snapshots are used as data sources for captured - as opposed to live - Scene displays.
| Constructor Summary | |
|---|---|
Snapshot(Scene scene)
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| Method Summary | |
|---|---|
void |
addStatus(java.lang.String domain,
java.lang.String objectName,
java.lang.String modelName,
ModelStatus stat)
Adds a status value to the snapshot |
long |
getCaptureTime()
Returns the time the snaphot was captured as millisecond system time |
java.lang.String |
getSceneName()
Returns the name of the scene whose snapshot this is |
long |
getSceneTime()
Returns the last modification time of the scene at the time the snaphot was captured as millisecond system time. |
ModelStatus |
getStatus(java.lang.String domain,
java.lang.String objectName,
java.lang.String modelName)
Retrieves the status of an individual component |
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public Snapshot(Scene scene)
| Method Detail |
|---|
public void addStatus(java.lang.String domain,
java.lang.String objectName,
java.lang.String modelName,
ModelStatus stat)
domain - domain of the componentobjectName - object name of componentmodelName - model namestat - status object
public ModelStatus getStatus(java.lang.String domain,
java.lang.String objectName,
java.lang.String modelName)
domain - objectName - modelName -
public java.lang.String getSceneName()
public long getSceneTime()
public long getCaptureTime()
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